Video Games
The ParadocksPositions: Game Designer, Game Programmer, Music Composer
Description: The Paradocks is a stealth game in which the player must hide from several past versions of themself. I developed this game in Unity for the GMTK Game Jam 2023, in which participants had 48 hours to create a game using the theme "roles reversed".
Play it here: https://agentnam.itch.io/the-paradocks
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Deep Sea NinjaPositions: Game Designer, Programmer, Artist, Sound Designer, Music Composer, UI Designer
Description: Deep Sea Ninja is a stealth game where the player must sneak past laser-firing sharks using a dash that briefly grants the player invincibility. This was the first of five PICO-8 games that I developed as part of a self-imposed weekly game development challenge.
Play it here: https://agentnam.itch.io/deep-sea-ninja
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Ultra Fast OrganismPositions: Game Designer, Programmer, Artist, Sound Designer, Music Composer, UI Designer
Description: Ultra Fast Organism is a fast-paced bullet hell game that has the player dodging attacks as a small, bouncy, gravity-flipping alien. This PICO-8 game was the second installment in my self-imposed weekly game development challenge.
Play it here: https://agentnam.itch.io/ultra-fast-organism
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HanshaPositions: Game Designer, Programmer, Artist, Sound Designer, UI Designer
Description: Hansha is a single-player abstract strategy game that tasks the player with rolling a ball around the board as many times as possible. This PICO-8 game was the third installment in my self-imposed weekly game development challenge.
Play it here: https://agentnam.itch.io/hansha
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Coyote Time! (Demo)Positions: Game Designer, Programmer, Artist, Sound Designer, Particle Effects Artist, Level Designer
Description: Coyote Time! is a puzzle-platformer that takes the concept of "Coyote Time" to its logical extreme. This PICO-8 game was the fourth installment in my self-imposed weekly game development challenge. I was only able to produce a short demo in the week that I gave myself, but I plan on turning this into a full game after I have completed this challenge.
Play it here: https://agentnam.itch.io/coyote-time-demo
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Tachyonic Dancefloor (Demo)Positions: Game Designer, Programmer, Artist, Sound Designer, Music Composer, Particle Effects Artist, Level Designer, UI Designer
Description: Tachyonic Dancefloor is an omnidirectional rhythm platformer game that has the player navigating brief yet brutal levels using an unorthodox control scheme, all to the beat of a mesmerizing chiptune soundtrack. This PICO-8 game was the fifth installment in my self-imposed weekly game development challenge. I was only able to produce a short demo in the week that I gave myself, but I plan on turning this into a full game some time in the future.
Play it here: https://agentnam.itch.io/tachyonic-dancefloor-demo
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Physical Games
Space CradlesPosition: Game Systems Designer
Description: Space Cradles is an abstract strategy board game that allows pieces to bump each other across the board.
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Runtime ErrorPosition: Game Designer
Description: Runtime Error is a card game about programming, bug testing, and infinite loops.
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